TTWO
Take-Two Interactive Software, Inc.244.53
-0.03-0.01%
Dec 16, 4:00:01 PM EST
Earnings Call Transcripts
This Quarter (Q4 '25)
No earnings call transcript available yet
Last Quarter (Q3 '25)
No earnings call transcript available
Key Stats
Market Cap
45.18BP/E (TTM)
-Basic EPS (TTM)
-22.77Dividend Yield
0%Recent Filings
8-K
Take-Two boosts outlook, delays GTA VI
Take-Two Interactive reported Q2 fiscal 2026 net bookings of $1.96 billion, up 33% year-over-year, fueled by hits like NBA 2K26, Borderlands 4, and mobile titles while recurrent spending hit 73% of total. The company raised its full-year net bookings outlook to $6.4-$6.5 billion, signaling robust momentum in live services and innovation. Grand Theft Auto VI shifts to November 19, 2026. Yet delays risk pipeline execution.
8-K
Take-Two's Q1 results and pipeline
Take-Two Interactive kicks off shareholder outreach on September 10, 2025, with an investor presentation highlighting Q1 FY2026 net revenue of $1.50B—split 47% console/PC and 53% mobile—and net bookings of $1.42B, where recurrent spending drove 84% of revenue. The deck spotlights a robust pipeline of 21 immersive core titles through FY2028, including Grand Theft Auto VI launching May 26, 2026, alongside a diverse board and performance-tied executive pay. Yet risks loom from game delays and market volatility.
8-K
Take-Two launches deferred comp plan
Take-Two Interactive Software approved its Deferred Compensation Plan on August 29, 2025, effective September 1, for select U.S.-based executives and directors. Participants can defer up to 50% of base salary, 90% of bonuses, or 100% of director fees, with full vesting and no matching contributions. Yet the plan remains unfunded, exposing deferrals to company creditor claims. Distributions trigger on separation or specified dates.
8-K
Q1 bookings beat expectations
Take-Two Interactive kicked off fiscal 2026 with Net Bookings of $1.42 billion, up 17% from last year, fueled by hits like NBA 2K25 and Grand Theft Auto Online. Recurrent spending drove 83% of bookings, signaling steady player engagement. The company boosted its full-year Net Bookings outlook to $6.05-$6.15 billion. Strong pipeline ahead.
10-Q
Q1 FY2026 results
Take-Two Interactive swung to an operating profit of $21.6 million in Q1 FY2026 ended June 30, 2025, up from a $184.9 million loss a year earlier, while net revenue climbed 12.4% year-over-year to $1,503.8 million on stronger NBA 2K and Color Block Jam sales; gross margin expanded to 62.9% from 57.6%, aided by lower amortization and reversals from forfeited awards. Mobile led with 53.3% of revenue, recurrent consumer spending hit 83.5%, and net bookings rose 16.8% to $1,423.1 million (derived). Cash swelled to $2,025.0 million after a $1,192.8 million equity raise, though operating cash flow dipped to a $44.7 million use versus $191.0 million last year; total debt stands at $3,065.1 million with $997.8 million revolver availability. Gearbox acquisition closed June 2024 for $411.4 million in stock, adding $189.4 million goodwill and IP intangibles over 14 years. Yet competition from larger rivals could squeeze pricing power.
IPO
Website
Employees
Sector
Industry
CTW
CTW Cayman
1.91-0.08
DDI
DoubleDown Interactive Co., Ltd
8.81+0.00
DKI
DarkIris Inc.
0.37-0.03
EA
Electronic Arts Inc.
204.20+0.00
GDEV
GDEV Inc.
16.07+0.02
GRVY
GRAVITY Co., Ltd.
55.87-0.52
MSGM
Motorsport Games Inc.
2.79+0.08
MYPS
PLAYSTUDIOS, Inc.
0.65-0.01
PLTK
Playtika Holding Corp.
4.18+0.07
SNAL
Snail, Inc.
0.86-0.01